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Graveyard Bash
Project Size
2 days, 2 people
Tools & Languages
Unity, C#, GitHub
Roles
Project Lead
Gameplay Programmer
Description
Fight your way out of the graveyard as you face the undead blocking your path and hungering for some delicious bunny meat.
This was the first game jam where I was the only programmer, in which I had to come up with a simple yet flexible combat system.
The Combat System
My main challenge was to create a simple combat system, for which I set up reusable components for health and a base class to use for each enemy.
Using box colliders set to overlap, I could easily check when an enemy is in range and tell the health component to apply damage.
This workflow allowed for a fairly quick implementation of 3 different enemies and the ability to spawn them in waves.