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AI Formations
Project Size
~20 hours
Tools & Languages
C#, Unity, GitHub
Topics
Gameplay Programming
AI & Pathfiding
Assignment
Create a research paper on a topic related to AI in games, and publish it on GitHub.
Since pathfinding and AI in RTS games interest me the most, I decided to combine both and learn more about how formations work. My research covers everything from basic RTS control setup, to different types of leaders and how to properly keep formations intact.
The full paper and details can be found on GitHub.